1. They are dreams within dreams, faint shadows of hope that cling to life within the storm.
2. She was cold and wet and muddy and happier than she'd been in years.
3. Of course Horse wasn't actually a horse. His head was too wide, his ears a smidge too long and too flexible, his movements slightly cat-like, and his coat more like a German Shepard than an equine. So he was Horse and he wasn't horse, and he found the whole thing rather amusing.
4. But wait! (you cry) What about boldly going forth? What about New worlds? New civilizations?? In the end it all came down to the fact that Space was really big and really empty and humans got bored really easily.
5. The easiest way to get anything done is to tell a pack of Quan that it's impossible.
6. The most disturbing thing about it is that it's a heads-up display that's actually in your head. You learn to ignore it, after a while, much like gamers ignore the interfaces they work through. It stops being numbers and letters hovering on the edges of your field of view and turns into data streams that you never really notice until something is demanding attention. Still, it's a pain to fall asleep with input still projected against the darkness.
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Technorati tags: writing | fiction | fantasy | science fiction | the unforgotten country | martha bechtel
2. She was cold and wet and muddy and happier than she'd been in years.
3. Of course Horse wasn't actually a horse. His head was too wide, his ears a smidge too long and too flexible, his movements slightly cat-like, and his coat more like a German Shepard than an equine. So he was Horse and he wasn't horse, and he found the whole thing rather amusing.
4. But wait! (you cry) What about boldly going forth? What about New worlds? New civilizations?? In the end it all came down to the fact that Space was really big and really empty and humans got bored really easily.
5. The easiest way to get anything done is to tell a pack of Quan that it's impossible.
6. The most disturbing thing about it is that it's a heads-up display that's actually in your head. You learn to ignore it, after a while, much like gamers ignore the interfaces they work through. It stops being numbers and letters hovering on the edges of your field of view and turns into data streams that you never really notice until something is demanding attention. Still, it's a pain to fall asleep with input still projected against the darkness.

Technorati tags: writing | fiction | fantasy | science fiction | the unforgotten country | martha bechtel
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